They allow 10x pass/dont odds on all points. ![]() They take two cards out of the shuffler, call the roll, then muck the two cards back into the CSM. They use a normal craps layout, but replace the dice with two cards (1 thru 6), dealt out of a 312-card CSM. You can read up on the details of card craps Viejas. All the code used in this example is available on github, where you can browse or download it. Example code and simulations are the proof of the pudding. After all, they use a Constant Shuffle Machine (CSM) with 312 cards, right? So, once again, I’m going to explain how the card buffering in the exit chute of the CSM makes the game easily countable.Ī picture is worth a thousand words. ![]() However, it’s almost impossible to explain to anyone why the odds are different than dice, or why the game is countable. I love the card craps at Viejas, not because I’m ever going to win any money there, but because it’s so obviously countable.
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